123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899 |
- /*---------------------------------------------------------------------------------------------
- * Copyright (c) Microsoft Corporation. All rights reserved.
- * Licensed under the MIT License. See License.txt in the project root for license information.
- *--------------------------------------------------------------------------------------------*/
- import { DiffChange } from './diffChange.js';
- import { stringHash } from '../hash.js';
- export class StringDiffSequence {
- constructor(source) {
- this.source = source;
- }
- getElements() {
- const source = this.source;
- const characters = new Int32Array(source.length);
- for (let i = 0, len = source.length; i < len; i++) {
- characters[i] = source.charCodeAt(i);
- }
- return characters;
- }
- }
- export function stringDiff(original, modified, pretty) {
- return new LcsDiff(new StringDiffSequence(original), new StringDiffSequence(modified)).ComputeDiff(pretty).changes;
- }
- //
- // The code below has been ported from a C# implementation in VS
- //
- export class Debug {
- static Assert(condition, message) {
- if (!condition) {
- throw new Error(message);
- }
- }
- }
- export class MyArray {
- /**
- * Copies a range of elements from an Array starting at the specified source index and pastes
- * them to another Array starting at the specified destination index. The length and the indexes
- * are specified as 64-bit integers.
- * sourceArray:
- * The Array that contains the data to copy.
- * sourceIndex:
- * A 64-bit integer that represents the index in the sourceArray at which copying begins.
- * destinationArray:
- * The Array that receives the data.
- * destinationIndex:
- * A 64-bit integer that represents the index in the destinationArray at which storing begins.
- * length:
- * A 64-bit integer that represents the number of elements to copy.
- */
- static Copy(sourceArray, sourceIndex, destinationArray, destinationIndex, length) {
- for (let i = 0; i < length; i++) {
- destinationArray[destinationIndex + i] = sourceArray[sourceIndex + i];
- }
- }
- static Copy2(sourceArray, sourceIndex, destinationArray, destinationIndex, length) {
- for (let i = 0; i < length; i++) {
- destinationArray[destinationIndex + i] = sourceArray[sourceIndex + i];
- }
- }
- }
- /**
- * A utility class which helps to create the set of DiffChanges from
- * a difference operation. This class accepts original DiffElements and
- * modified DiffElements that are involved in a particular change. The
- * MarkNextChange() method can be called to mark the separation between
- * distinct changes. At the end, the Changes property can be called to retrieve
- * the constructed changes.
- */
- class DiffChangeHelper {
- /**
- * Constructs a new DiffChangeHelper for the given DiffSequences.
- */
- constructor() {
- this.m_changes = [];
- this.m_originalStart = 1073741824 /* MAX_SAFE_SMALL_INTEGER */;
- this.m_modifiedStart = 1073741824 /* MAX_SAFE_SMALL_INTEGER */;
- this.m_originalCount = 0;
- this.m_modifiedCount = 0;
- }
- /**
- * Marks the beginning of the next change in the set of differences.
- */
- MarkNextChange() {
- // Only add to the list if there is something to add
- if (this.m_originalCount > 0 || this.m_modifiedCount > 0) {
- // Add the new change to our list
- this.m_changes.push(new DiffChange(this.m_originalStart, this.m_originalCount, this.m_modifiedStart, this.m_modifiedCount));
- }
- // Reset for the next change
- this.m_originalCount = 0;
- this.m_modifiedCount = 0;
- this.m_originalStart = 1073741824 /* MAX_SAFE_SMALL_INTEGER */;
- this.m_modifiedStart = 1073741824 /* MAX_SAFE_SMALL_INTEGER */;
- }
- /**
- * Adds the original element at the given position to the elements
- * affected by the current change. The modified index gives context
- * to the change position with respect to the original sequence.
- * @param originalIndex The index of the original element to add.
- * @param modifiedIndex The index of the modified element that provides corresponding position in the modified sequence.
- */
- AddOriginalElement(originalIndex, modifiedIndex) {
- // The 'true' start index is the smallest of the ones we've seen
- this.m_originalStart = Math.min(this.m_originalStart, originalIndex);
- this.m_modifiedStart = Math.min(this.m_modifiedStart, modifiedIndex);
- this.m_originalCount++;
- }
- /**
- * Adds the modified element at the given position to the elements
- * affected by the current change. The original index gives context
- * to the change position with respect to the modified sequence.
- * @param originalIndex The index of the original element that provides corresponding position in the original sequence.
- * @param modifiedIndex The index of the modified element to add.
- */
- AddModifiedElement(originalIndex, modifiedIndex) {
- // The 'true' start index is the smallest of the ones we've seen
- this.m_originalStart = Math.min(this.m_originalStart, originalIndex);
- this.m_modifiedStart = Math.min(this.m_modifiedStart, modifiedIndex);
- this.m_modifiedCount++;
- }
- /**
- * Retrieves all of the changes marked by the class.
- */
- getChanges() {
- if (this.m_originalCount > 0 || this.m_modifiedCount > 0) {
- // Finish up on whatever is left
- this.MarkNextChange();
- }
- return this.m_changes;
- }
- /**
- * Retrieves all of the changes marked by the class in the reverse order
- */
- getReverseChanges() {
- if (this.m_originalCount > 0 || this.m_modifiedCount > 0) {
- // Finish up on whatever is left
- this.MarkNextChange();
- }
- this.m_changes.reverse();
- return this.m_changes;
- }
- }
- /**
- * An implementation of the difference algorithm described in
- * "An O(ND) Difference Algorithm and its variations" by Eugene W. Myers
- */
- export class LcsDiff {
- /**
- * Constructs the DiffFinder
- */
- constructor(originalSequence, modifiedSequence, continueProcessingPredicate = null) {
- this.ContinueProcessingPredicate = continueProcessingPredicate;
- this._originalSequence = originalSequence;
- this._modifiedSequence = modifiedSequence;
- const [originalStringElements, originalElementsOrHash, originalHasStrings] = LcsDiff._getElements(originalSequence);
- const [modifiedStringElements, modifiedElementsOrHash, modifiedHasStrings] = LcsDiff._getElements(modifiedSequence);
- this._hasStrings = (originalHasStrings && modifiedHasStrings);
- this._originalStringElements = originalStringElements;
- this._originalElementsOrHash = originalElementsOrHash;
- this._modifiedStringElements = modifiedStringElements;
- this._modifiedElementsOrHash = modifiedElementsOrHash;
- this.m_forwardHistory = [];
- this.m_reverseHistory = [];
- }
- static _isStringArray(arr) {
- return (arr.length > 0 && typeof arr[0] === 'string');
- }
- static _getElements(sequence) {
- const elements = sequence.getElements();
- if (LcsDiff._isStringArray(elements)) {
- const hashes = new Int32Array(elements.length);
- for (let i = 0, len = elements.length; i < len; i++) {
- hashes[i] = stringHash(elements[i], 0);
- }
- return [elements, hashes, true];
- }
- if (elements instanceof Int32Array) {
- return [[], elements, false];
- }
- return [[], new Int32Array(elements), false];
- }
- ElementsAreEqual(originalIndex, newIndex) {
- if (this._originalElementsOrHash[originalIndex] !== this._modifiedElementsOrHash[newIndex]) {
- return false;
- }
- return (this._hasStrings ? this._originalStringElements[originalIndex] === this._modifiedStringElements[newIndex] : true);
- }
- ElementsAreStrictEqual(originalIndex, newIndex) {
- if (!this.ElementsAreEqual(originalIndex, newIndex)) {
- return false;
- }
- const originalElement = LcsDiff._getStrictElement(this._originalSequence, originalIndex);
- const modifiedElement = LcsDiff._getStrictElement(this._modifiedSequence, newIndex);
- return (originalElement === modifiedElement);
- }
- static _getStrictElement(sequence, index) {
- if (typeof sequence.getStrictElement === 'function') {
- return sequence.getStrictElement(index);
- }
- return null;
- }
- OriginalElementsAreEqual(index1, index2) {
- if (this._originalElementsOrHash[index1] !== this._originalElementsOrHash[index2]) {
- return false;
- }
- return (this._hasStrings ? this._originalStringElements[index1] === this._originalStringElements[index2] : true);
- }
- ModifiedElementsAreEqual(index1, index2) {
- if (this._modifiedElementsOrHash[index1] !== this._modifiedElementsOrHash[index2]) {
- return false;
- }
- return (this._hasStrings ? this._modifiedStringElements[index1] === this._modifiedStringElements[index2] : true);
- }
- ComputeDiff(pretty) {
- return this._ComputeDiff(0, this._originalElementsOrHash.length - 1, 0, this._modifiedElementsOrHash.length - 1, pretty);
- }
- /**
- * Computes the differences between the original and modified input
- * sequences on the bounded range.
- * @returns An array of the differences between the two input sequences.
- */
- _ComputeDiff(originalStart, originalEnd, modifiedStart, modifiedEnd, pretty) {
- const quitEarlyArr = [false];
- let changes = this.ComputeDiffRecursive(originalStart, originalEnd, modifiedStart, modifiedEnd, quitEarlyArr);
- if (pretty) {
- // We have to clean up the computed diff to be more intuitive
- // but it turns out this cannot be done correctly until the entire set
- // of diffs have been computed
- changes = this.PrettifyChanges(changes);
- }
- return {
- quitEarly: quitEarlyArr[0],
- changes: changes
- };
- }
- /**
- * Private helper method which computes the differences on the bounded range
- * recursively.
- * @returns An array of the differences between the two input sequences.
- */
- ComputeDiffRecursive(originalStart, originalEnd, modifiedStart, modifiedEnd, quitEarlyArr) {
- quitEarlyArr[0] = false;
- // Find the start of the differences
- while (originalStart <= originalEnd && modifiedStart <= modifiedEnd && this.ElementsAreEqual(originalStart, modifiedStart)) {
- originalStart++;
- modifiedStart++;
- }
- // Find the end of the differences
- while (originalEnd >= originalStart && modifiedEnd >= modifiedStart && this.ElementsAreEqual(originalEnd, modifiedEnd)) {
- originalEnd--;
- modifiedEnd--;
- }
- // In the special case where we either have all insertions or all deletions or the sequences are identical
- if (originalStart > originalEnd || modifiedStart > modifiedEnd) {
- let changes;
- if (modifiedStart <= modifiedEnd) {
- Debug.Assert(originalStart === originalEnd + 1, 'originalStart should only be one more than originalEnd');
- // All insertions
- changes = [
- new DiffChange(originalStart, 0, modifiedStart, modifiedEnd - modifiedStart + 1)
- ];
- }
- else if (originalStart <= originalEnd) {
- Debug.Assert(modifiedStart === modifiedEnd + 1, 'modifiedStart should only be one more than modifiedEnd');
- // All deletions
- changes = [
- new DiffChange(originalStart, originalEnd - originalStart + 1, modifiedStart, 0)
- ];
- }
- else {
- Debug.Assert(originalStart === originalEnd + 1, 'originalStart should only be one more than originalEnd');
- Debug.Assert(modifiedStart === modifiedEnd + 1, 'modifiedStart should only be one more than modifiedEnd');
- // Identical sequences - No differences
- changes = [];
- }
- return changes;
- }
- // This problem can be solved using the Divide-And-Conquer technique.
- const midOriginalArr = [0];
- const midModifiedArr = [0];
- const result = this.ComputeRecursionPoint(originalStart, originalEnd, modifiedStart, modifiedEnd, midOriginalArr, midModifiedArr, quitEarlyArr);
- const midOriginal = midOriginalArr[0];
- const midModified = midModifiedArr[0];
- if (result !== null) {
- // Result is not-null when there was enough memory to compute the changes while
- // searching for the recursion point
- return result;
- }
- else if (!quitEarlyArr[0]) {
- // We can break the problem down recursively by finding the changes in the
- // First Half: (originalStart, modifiedStart) to (midOriginal, midModified)
- // Second Half: (midOriginal + 1, minModified + 1) to (originalEnd, modifiedEnd)
- // NOTE: ComputeDiff() is inclusive, therefore the second range starts on the next point
- const leftChanges = this.ComputeDiffRecursive(originalStart, midOriginal, modifiedStart, midModified, quitEarlyArr);
- let rightChanges = [];
- if (!quitEarlyArr[0]) {
- rightChanges = this.ComputeDiffRecursive(midOriginal + 1, originalEnd, midModified + 1, modifiedEnd, quitEarlyArr);
- }
- else {
- // We didn't have time to finish the first half, so we don't have time to compute this half.
- // Consider the entire rest of the sequence different.
- rightChanges = [
- new DiffChange(midOriginal + 1, originalEnd - (midOriginal + 1) + 1, midModified + 1, modifiedEnd - (midModified + 1) + 1)
- ];
- }
- return this.ConcatenateChanges(leftChanges, rightChanges);
- }
- // If we hit here, we quit early, and so can't return anything meaningful
- return [
- new DiffChange(originalStart, originalEnd - originalStart + 1, modifiedStart, modifiedEnd - modifiedStart + 1)
- ];
- }
- WALKTRACE(diagonalForwardBase, diagonalForwardStart, diagonalForwardEnd, diagonalForwardOffset, diagonalReverseBase, diagonalReverseStart, diagonalReverseEnd, diagonalReverseOffset, forwardPoints, reversePoints, originalIndex, originalEnd, midOriginalArr, modifiedIndex, modifiedEnd, midModifiedArr, deltaIsEven, quitEarlyArr) {
- let forwardChanges = null;
- let reverseChanges = null;
- // First, walk backward through the forward diagonals history
- let changeHelper = new DiffChangeHelper();
- let diagonalMin = diagonalForwardStart;
- let diagonalMax = diagonalForwardEnd;
- let diagonalRelative = (midOriginalArr[0] - midModifiedArr[0]) - diagonalForwardOffset;
- let lastOriginalIndex = -1073741824 /* MIN_SAFE_SMALL_INTEGER */;
- let historyIndex = this.m_forwardHistory.length - 1;
- do {
- // Get the diagonal index from the relative diagonal number
- const diagonal = diagonalRelative + diagonalForwardBase;
- // Figure out where we came from
- if (diagonal === diagonalMin || (diagonal < diagonalMax && forwardPoints[diagonal - 1] < forwardPoints[diagonal + 1])) {
- // Vertical line (the element is an insert)
- originalIndex = forwardPoints[diagonal + 1];
- modifiedIndex = originalIndex - diagonalRelative - diagonalForwardOffset;
- if (originalIndex < lastOriginalIndex) {
- changeHelper.MarkNextChange();
- }
- lastOriginalIndex = originalIndex;
- changeHelper.AddModifiedElement(originalIndex + 1, modifiedIndex);
- diagonalRelative = (diagonal + 1) - diagonalForwardBase; //Setup for the next iteration
- }
- else {
- // Horizontal line (the element is a deletion)
- originalIndex = forwardPoints[diagonal - 1] + 1;
- modifiedIndex = originalIndex - diagonalRelative - diagonalForwardOffset;
- if (originalIndex < lastOriginalIndex) {
- changeHelper.MarkNextChange();
- }
- lastOriginalIndex = originalIndex - 1;
- changeHelper.AddOriginalElement(originalIndex, modifiedIndex + 1);
- diagonalRelative = (diagonal - 1) - diagonalForwardBase; //Setup for the next iteration
- }
- if (historyIndex >= 0) {
- forwardPoints = this.m_forwardHistory[historyIndex];
- diagonalForwardBase = forwardPoints[0]; //We stored this in the first spot
- diagonalMin = 1;
- diagonalMax = forwardPoints.length - 1;
- }
- } while (--historyIndex >= -1);
- // Ironically, we get the forward changes as the reverse of the
- // order we added them since we technically added them backwards
- forwardChanges = changeHelper.getReverseChanges();
- if (quitEarlyArr[0]) {
- // TODO: Calculate a partial from the reverse diagonals.
- // For now, just assume everything after the midOriginal/midModified point is a diff
- let originalStartPoint = midOriginalArr[0] + 1;
- let modifiedStartPoint = midModifiedArr[0] + 1;
- if (forwardChanges !== null && forwardChanges.length > 0) {
- const lastForwardChange = forwardChanges[forwardChanges.length - 1];
- originalStartPoint = Math.max(originalStartPoint, lastForwardChange.getOriginalEnd());
- modifiedStartPoint = Math.max(modifiedStartPoint, lastForwardChange.getModifiedEnd());
- }
- reverseChanges = [
- new DiffChange(originalStartPoint, originalEnd - originalStartPoint + 1, modifiedStartPoint, modifiedEnd - modifiedStartPoint + 1)
- ];
- }
- else {
- // Now walk backward through the reverse diagonals history
- changeHelper = new DiffChangeHelper();
- diagonalMin = diagonalReverseStart;
- diagonalMax = diagonalReverseEnd;
- diagonalRelative = (midOriginalArr[0] - midModifiedArr[0]) - diagonalReverseOffset;
- lastOriginalIndex = 1073741824 /* MAX_SAFE_SMALL_INTEGER */;
- historyIndex = (deltaIsEven) ? this.m_reverseHistory.length - 1 : this.m_reverseHistory.length - 2;
- do {
- // Get the diagonal index from the relative diagonal number
- const diagonal = diagonalRelative + diagonalReverseBase;
- // Figure out where we came from
- if (diagonal === diagonalMin || (diagonal < diagonalMax && reversePoints[diagonal - 1] >= reversePoints[diagonal + 1])) {
- // Horizontal line (the element is a deletion))
- originalIndex = reversePoints[diagonal + 1] - 1;
- modifiedIndex = originalIndex - diagonalRelative - diagonalReverseOffset;
- if (originalIndex > lastOriginalIndex) {
- changeHelper.MarkNextChange();
- }
- lastOriginalIndex = originalIndex + 1;
- changeHelper.AddOriginalElement(originalIndex + 1, modifiedIndex + 1);
- diagonalRelative = (diagonal + 1) - diagonalReverseBase; //Setup for the next iteration
- }
- else {
- // Vertical line (the element is an insertion)
- originalIndex = reversePoints[diagonal - 1];
- modifiedIndex = originalIndex - diagonalRelative - diagonalReverseOffset;
- if (originalIndex > lastOriginalIndex) {
- changeHelper.MarkNextChange();
- }
- lastOriginalIndex = originalIndex;
- changeHelper.AddModifiedElement(originalIndex + 1, modifiedIndex + 1);
- diagonalRelative = (diagonal - 1) - diagonalReverseBase; //Setup for the next iteration
- }
- if (historyIndex >= 0) {
- reversePoints = this.m_reverseHistory[historyIndex];
- diagonalReverseBase = reversePoints[0]; //We stored this in the first spot
- diagonalMin = 1;
- diagonalMax = reversePoints.length - 1;
- }
- } while (--historyIndex >= -1);
- // There are cases where the reverse history will find diffs that
- // are correct, but not intuitive, so we need shift them.
- reverseChanges = changeHelper.getChanges();
- }
- return this.ConcatenateChanges(forwardChanges, reverseChanges);
- }
- /**
- * Given the range to compute the diff on, this method finds the point:
- * (midOriginal, midModified)
- * that exists in the middle of the LCS of the two sequences and
- * is the point at which the LCS problem may be broken down recursively.
- * This method will try to keep the LCS trace in memory. If the LCS recursion
- * point is calculated and the full trace is available in memory, then this method
- * will return the change list.
- * @param originalStart The start bound of the original sequence range
- * @param originalEnd The end bound of the original sequence range
- * @param modifiedStart The start bound of the modified sequence range
- * @param modifiedEnd The end bound of the modified sequence range
- * @param midOriginal The middle point of the original sequence range
- * @param midModified The middle point of the modified sequence range
- * @returns The diff changes, if available, otherwise null
- */
- ComputeRecursionPoint(originalStart, originalEnd, modifiedStart, modifiedEnd, midOriginalArr, midModifiedArr, quitEarlyArr) {
- let originalIndex = 0, modifiedIndex = 0;
- let diagonalForwardStart = 0, diagonalForwardEnd = 0;
- let diagonalReverseStart = 0, diagonalReverseEnd = 0;
- // To traverse the edit graph and produce the proper LCS, our actual
- // start position is just outside the given boundary
- originalStart--;
- modifiedStart--;
- // We set these up to make the compiler happy, but they will
- // be replaced before we return with the actual recursion point
- midOriginalArr[0] = 0;
- midModifiedArr[0] = 0;
- // Clear out the history
- this.m_forwardHistory = [];
- this.m_reverseHistory = [];
- // Each cell in the two arrays corresponds to a diagonal in the edit graph.
- // The integer value in the cell represents the originalIndex of the furthest
- // reaching point found so far that ends in that diagonal.
- // The modifiedIndex can be computed mathematically from the originalIndex and the diagonal number.
- const maxDifferences = (originalEnd - originalStart) + (modifiedEnd - modifiedStart);
- const numDiagonals = maxDifferences + 1;
- const forwardPoints = new Int32Array(numDiagonals);
- const reversePoints = new Int32Array(numDiagonals);
- // diagonalForwardBase: Index into forwardPoints of the diagonal which passes through (originalStart, modifiedStart)
- // diagonalReverseBase: Index into reversePoints of the diagonal which passes through (originalEnd, modifiedEnd)
- const diagonalForwardBase = (modifiedEnd - modifiedStart);
- const diagonalReverseBase = (originalEnd - originalStart);
- // diagonalForwardOffset: Geometric offset which allows modifiedIndex to be computed from originalIndex and the
- // diagonal number (relative to diagonalForwardBase)
- // diagonalReverseOffset: Geometric offset which allows modifiedIndex to be computed from originalIndex and the
- // diagonal number (relative to diagonalReverseBase)
- const diagonalForwardOffset = (originalStart - modifiedStart);
- const diagonalReverseOffset = (originalEnd - modifiedEnd);
- // delta: The difference between the end diagonal and the start diagonal. This is used to relate diagonal numbers
- // relative to the start diagonal with diagonal numbers relative to the end diagonal.
- // The Even/Oddn-ness of this delta is important for determining when we should check for overlap
- const delta = diagonalReverseBase - diagonalForwardBase;
- const deltaIsEven = (delta % 2 === 0);
- // Here we set up the start and end points as the furthest points found so far
- // in both the forward and reverse directions, respectively
- forwardPoints[diagonalForwardBase] = originalStart;
- reversePoints[diagonalReverseBase] = originalEnd;
- // Remember if we quit early, and thus need to do a best-effort result instead of a real result.
- quitEarlyArr[0] = false;
- // A couple of points:
- // --With this method, we iterate on the number of differences between the two sequences.
- // The more differences there actually are, the longer this will take.
- // --Also, as the number of differences increases, we have to search on diagonals further
- // away from the reference diagonal (which is diagonalForwardBase for forward, diagonalReverseBase for reverse).
- // --We extend on even diagonals (relative to the reference diagonal) only when numDifferences
- // is even and odd diagonals only when numDifferences is odd.
- for (let numDifferences = 1; numDifferences <= (maxDifferences / 2) + 1; numDifferences++) {
- let furthestOriginalIndex = 0;
- let furthestModifiedIndex = 0;
- // Run the algorithm in the forward direction
- diagonalForwardStart = this.ClipDiagonalBound(diagonalForwardBase - numDifferences, numDifferences, diagonalForwardBase, numDiagonals);
- diagonalForwardEnd = this.ClipDiagonalBound(diagonalForwardBase + numDifferences, numDifferences, diagonalForwardBase, numDiagonals);
- for (let diagonal = diagonalForwardStart; diagonal <= diagonalForwardEnd; diagonal += 2) {
- // STEP 1: We extend the furthest reaching point in the present diagonal
- // by looking at the diagonals above and below and picking the one whose point
- // is further away from the start point (originalStart, modifiedStart)
- if (diagonal === diagonalForwardStart || (diagonal < diagonalForwardEnd && forwardPoints[diagonal - 1] < forwardPoints[diagonal + 1])) {
- originalIndex = forwardPoints[diagonal + 1];
- }
- else {
- originalIndex = forwardPoints[diagonal - 1] + 1;
- }
- modifiedIndex = originalIndex - (diagonal - diagonalForwardBase) - diagonalForwardOffset;
- // Save the current originalIndex so we can test for false overlap in step 3
- const tempOriginalIndex = originalIndex;
- // STEP 2: We can continue to extend the furthest reaching point in the present diagonal
- // so long as the elements are equal.
- while (originalIndex < originalEnd && modifiedIndex < modifiedEnd && this.ElementsAreEqual(originalIndex + 1, modifiedIndex + 1)) {
- originalIndex++;
- modifiedIndex++;
- }
- forwardPoints[diagonal] = originalIndex;
- if (originalIndex + modifiedIndex > furthestOriginalIndex + furthestModifiedIndex) {
- furthestOriginalIndex = originalIndex;
- furthestModifiedIndex = modifiedIndex;
- }
- // STEP 3: If delta is odd (overlap first happens on forward when delta is odd)
- // and diagonal is in the range of reverse diagonals computed for numDifferences-1
- // (the previous iteration; we haven't computed reverse diagonals for numDifferences yet)
- // then check for overlap.
- if (!deltaIsEven && Math.abs(diagonal - diagonalReverseBase) <= (numDifferences - 1)) {
- if (originalIndex >= reversePoints[diagonal]) {
- midOriginalArr[0] = originalIndex;
- midModifiedArr[0] = modifiedIndex;
- if (tempOriginalIndex <= reversePoints[diagonal] && 1447 /* MaxDifferencesHistory */ > 0 && numDifferences <= (1447 /* MaxDifferencesHistory */ + 1)) {
- // BINGO! We overlapped, and we have the full trace in memory!
- return this.WALKTRACE(diagonalForwardBase, diagonalForwardStart, diagonalForwardEnd, diagonalForwardOffset, diagonalReverseBase, diagonalReverseStart, diagonalReverseEnd, diagonalReverseOffset, forwardPoints, reversePoints, originalIndex, originalEnd, midOriginalArr, modifiedIndex, modifiedEnd, midModifiedArr, deltaIsEven, quitEarlyArr);
- }
- else {
- // Either false overlap, or we didn't have enough memory for the full trace
- // Just return the recursion point
- return null;
- }
- }
- }
- }
- // Check to see if we should be quitting early, before moving on to the next iteration.
- const matchLengthOfLongest = ((furthestOriginalIndex - originalStart) + (furthestModifiedIndex - modifiedStart) - numDifferences) / 2;
- if (this.ContinueProcessingPredicate !== null && !this.ContinueProcessingPredicate(furthestOriginalIndex, matchLengthOfLongest)) {
- // We can't finish, so skip ahead to generating a result from what we have.
- quitEarlyArr[0] = true;
- // Use the furthest distance we got in the forward direction.
- midOriginalArr[0] = furthestOriginalIndex;
- midModifiedArr[0] = furthestModifiedIndex;
- if (matchLengthOfLongest > 0 && 1447 /* MaxDifferencesHistory */ > 0 && numDifferences <= (1447 /* MaxDifferencesHistory */ + 1)) {
- // Enough of the history is in memory to walk it backwards
- return this.WALKTRACE(diagonalForwardBase, diagonalForwardStart, diagonalForwardEnd, diagonalForwardOffset, diagonalReverseBase, diagonalReverseStart, diagonalReverseEnd, diagonalReverseOffset, forwardPoints, reversePoints, originalIndex, originalEnd, midOriginalArr, modifiedIndex, modifiedEnd, midModifiedArr, deltaIsEven, quitEarlyArr);
- }
- else {
- // We didn't actually remember enough of the history.
- //Since we are quitting the diff early, we need to shift back the originalStart and modified start
- //back into the boundary limits since we decremented their value above beyond the boundary limit.
- originalStart++;
- modifiedStart++;
- return [
- new DiffChange(originalStart, originalEnd - originalStart + 1, modifiedStart, modifiedEnd - modifiedStart + 1)
- ];
- }
- }
- // Run the algorithm in the reverse direction
- diagonalReverseStart = this.ClipDiagonalBound(diagonalReverseBase - numDifferences, numDifferences, diagonalReverseBase, numDiagonals);
- diagonalReverseEnd = this.ClipDiagonalBound(diagonalReverseBase + numDifferences, numDifferences, diagonalReverseBase, numDiagonals);
- for (let diagonal = diagonalReverseStart; diagonal <= diagonalReverseEnd; diagonal += 2) {
- // STEP 1: We extend the furthest reaching point in the present diagonal
- // by looking at the diagonals above and below and picking the one whose point
- // is further away from the start point (originalEnd, modifiedEnd)
- if (diagonal === diagonalReverseStart || (diagonal < diagonalReverseEnd && reversePoints[diagonal - 1] >= reversePoints[diagonal + 1])) {
- originalIndex = reversePoints[diagonal + 1] - 1;
- }
- else {
- originalIndex = reversePoints[diagonal - 1];
- }
- modifiedIndex = originalIndex - (diagonal - diagonalReverseBase) - diagonalReverseOffset;
- // Save the current originalIndex so we can test for false overlap
- const tempOriginalIndex = originalIndex;
- // STEP 2: We can continue to extend the furthest reaching point in the present diagonal
- // as long as the elements are equal.
- while (originalIndex > originalStart && modifiedIndex > modifiedStart && this.ElementsAreEqual(originalIndex, modifiedIndex)) {
- originalIndex--;
- modifiedIndex--;
- }
- reversePoints[diagonal] = originalIndex;
- // STEP 4: If delta is even (overlap first happens on reverse when delta is even)
- // and diagonal is in the range of forward diagonals computed for numDifferences
- // then check for overlap.
- if (deltaIsEven && Math.abs(diagonal - diagonalForwardBase) <= numDifferences) {
- if (originalIndex <= forwardPoints[diagonal]) {
- midOriginalArr[0] = originalIndex;
- midModifiedArr[0] = modifiedIndex;
- if (tempOriginalIndex >= forwardPoints[diagonal] && 1447 /* MaxDifferencesHistory */ > 0 && numDifferences <= (1447 /* MaxDifferencesHistory */ + 1)) {
- // BINGO! We overlapped, and we have the full trace in memory!
- return this.WALKTRACE(diagonalForwardBase, diagonalForwardStart, diagonalForwardEnd, diagonalForwardOffset, diagonalReverseBase, diagonalReverseStart, diagonalReverseEnd, diagonalReverseOffset, forwardPoints, reversePoints, originalIndex, originalEnd, midOriginalArr, modifiedIndex, modifiedEnd, midModifiedArr, deltaIsEven, quitEarlyArr);
- }
- else {
- // Either false overlap, or we didn't have enough memory for the full trace
- // Just return the recursion point
- return null;
- }
- }
- }
- }
- // Save current vectors to history before the next iteration
- if (numDifferences <= 1447 /* MaxDifferencesHistory */) {
- // We are allocating space for one extra int, which we fill with
- // the index of the diagonal base index
- let temp = new Int32Array(diagonalForwardEnd - diagonalForwardStart + 2);
- temp[0] = diagonalForwardBase - diagonalForwardStart + 1;
- MyArray.Copy2(forwardPoints, diagonalForwardStart, temp, 1, diagonalForwardEnd - diagonalForwardStart + 1);
- this.m_forwardHistory.push(temp);
- temp = new Int32Array(diagonalReverseEnd - diagonalReverseStart + 2);
- temp[0] = diagonalReverseBase - diagonalReverseStart + 1;
- MyArray.Copy2(reversePoints, diagonalReverseStart, temp, 1, diagonalReverseEnd - diagonalReverseStart + 1);
- this.m_reverseHistory.push(temp);
- }
- }
- // If we got here, then we have the full trace in history. We just have to convert it to a change list
- // NOTE: This part is a bit messy
- return this.WALKTRACE(diagonalForwardBase, diagonalForwardStart, diagonalForwardEnd, diagonalForwardOffset, diagonalReverseBase, diagonalReverseStart, diagonalReverseEnd, diagonalReverseOffset, forwardPoints, reversePoints, originalIndex, originalEnd, midOriginalArr, modifiedIndex, modifiedEnd, midModifiedArr, deltaIsEven, quitEarlyArr);
- }
- /**
- * Shifts the given changes to provide a more intuitive diff.
- * While the first element in a diff matches the first element after the diff,
- * we shift the diff down.
- *
- * @param changes The list of changes to shift
- * @returns The shifted changes
- */
- PrettifyChanges(changes) {
- // Shift all the changes down first
- for (let i = 0; i < changes.length; i++) {
- const change = changes[i];
- const originalStop = (i < changes.length - 1) ? changes[i + 1].originalStart : this._originalElementsOrHash.length;
- const modifiedStop = (i < changes.length - 1) ? changes[i + 1].modifiedStart : this._modifiedElementsOrHash.length;
- const checkOriginal = change.originalLength > 0;
- const checkModified = change.modifiedLength > 0;
- while (change.originalStart + change.originalLength < originalStop
- && change.modifiedStart + change.modifiedLength < modifiedStop
- && (!checkOriginal || this.OriginalElementsAreEqual(change.originalStart, change.originalStart + change.originalLength))
- && (!checkModified || this.ModifiedElementsAreEqual(change.modifiedStart, change.modifiedStart + change.modifiedLength))) {
- const startStrictEqual = this.ElementsAreStrictEqual(change.originalStart, change.modifiedStart);
- const endStrictEqual = this.ElementsAreStrictEqual(change.originalStart + change.originalLength, change.modifiedStart + change.modifiedLength);
- if (endStrictEqual && !startStrictEqual) {
- // moving the change down would create an equal change, but the elements are not strict equal
- break;
- }
- change.originalStart++;
- change.modifiedStart++;
- }
- let mergedChangeArr = [null];
- if (i < changes.length - 1 && this.ChangesOverlap(changes[i], changes[i + 1], mergedChangeArr)) {
- changes[i] = mergedChangeArr[0];
- changes.splice(i + 1, 1);
- i--;
- continue;
- }
- }
- // Shift changes back up until we hit empty or whitespace-only lines
- for (let i = changes.length - 1; i >= 0; i--) {
- const change = changes[i];
- let originalStop = 0;
- let modifiedStop = 0;
- if (i > 0) {
- const prevChange = changes[i - 1];
- originalStop = prevChange.originalStart + prevChange.originalLength;
- modifiedStop = prevChange.modifiedStart + prevChange.modifiedLength;
- }
- const checkOriginal = change.originalLength > 0;
- const checkModified = change.modifiedLength > 0;
- let bestDelta = 0;
- let bestScore = this._boundaryScore(change.originalStart, change.originalLength, change.modifiedStart, change.modifiedLength);
- for (let delta = 1;; delta++) {
- const originalStart = change.originalStart - delta;
- const modifiedStart = change.modifiedStart - delta;
- if (originalStart < originalStop || modifiedStart < modifiedStop) {
- break;
- }
- if (checkOriginal && !this.OriginalElementsAreEqual(originalStart, originalStart + change.originalLength)) {
- break;
- }
- if (checkModified && !this.ModifiedElementsAreEqual(modifiedStart, modifiedStart + change.modifiedLength)) {
- break;
- }
- const touchingPreviousChange = (originalStart === originalStop && modifiedStart === modifiedStop);
- const score = ((touchingPreviousChange ? 5 : 0)
- + this._boundaryScore(originalStart, change.originalLength, modifiedStart, change.modifiedLength));
- if (score > bestScore) {
- bestScore = score;
- bestDelta = delta;
- }
- }
- change.originalStart -= bestDelta;
- change.modifiedStart -= bestDelta;
- const mergedChangeArr = [null];
- if (i > 0 && this.ChangesOverlap(changes[i - 1], changes[i], mergedChangeArr)) {
- changes[i - 1] = mergedChangeArr[0];
- changes.splice(i, 1);
- i++;
- continue;
- }
- }
- // There could be multiple longest common substrings.
- // Give preference to the ones containing longer lines
- if (this._hasStrings) {
- for (let i = 1, len = changes.length; i < len; i++) {
- const aChange = changes[i - 1];
- const bChange = changes[i];
- const matchedLength = bChange.originalStart - aChange.originalStart - aChange.originalLength;
- const aOriginalStart = aChange.originalStart;
- const bOriginalEnd = bChange.originalStart + bChange.originalLength;
- const abOriginalLength = bOriginalEnd - aOriginalStart;
- const aModifiedStart = aChange.modifiedStart;
- const bModifiedEnd = bChange.modifiedStart + bChange.modifiedLength;
- const abModifiedLength = bModifiedEnd - aModifiedStart;
- // Avoid wasting a lot of time with these searches
- if (matchedLength < 5 && abOriginalLength < 20 && abModifiedLength < 20) {
- const t = this._findBetterContiguousSequence(aOriginalStart, abOriginalLength, aModifiedStart, abModifiedLength, matchedLength);
- if (t) {
- const [originalMatchStart, modifiedMatchStart] = t;
- if (originalMatchStart !== aChange.originalStart + aChange.originalLength || modifiedMatchStart !== aChange.modifiedStart + aChange.modifiedLength) {
- // switch to another sequence that has a better score
- aChange.originalLength = originalMatchStart - aChange.originalStart;
- aChange.modifiedLength = modifiedMatchStart - aChange.modifiedStart;
- bChange.originalStart = originalMatchStart + matchedLength;
- bChange.modifiedStart = modifiedMatchStart + matchedLength;
- bChange.originalLength = bOriginalEnd - bChange.originalStart;
- bChange.modifiedLength = bModifiedEnd - bChange.modifiedStart;
- }
- }
- }
- }
- }
- return changes;
- }
- _findBetterContiguousSequence(originalStart, originalLength, modifiedStart, modifiedLength, desiredLength) {
- if (originalLength < desiredLength || modifiedLength < desiredLength) {
- return null;
- }
- const originalMax = originalStart + originalLength - desiredLength + 1;
- const modifiedMax = modifiedStart + modifiedLength - desiredLength + 1;
- let bestScore = 0;
- let bestOriginalStart = 0;
- let bestModifiedStart = 0;
- for (let i = originalStart; i < originalMax; i++) {
- for (let j = modifiedStart; j < modifiedMax; j++) {
- const score = this._contiguousSequenceScore(i, j, desiredLength);
- if (score > 0 && score > bestScore) {
- bestScore = score;
- bestOriginalStart = i;
- bestModifiedStart = j;
- }
- }
- }
- if (bestScore > 0) {
- return [bestOriginalStart, bestModifiedStart];
- }
- return null;
- }
- _contiguousSequenceScore(originalStart, modifiedStart, length) {
- let score = 0;
- for (let l = 0; l < length; l++) {
- if (!this.ElementsAreEqual(originalStart + l, modifiedStart + l)) {
- return 0;
- }
- score += this._originalStringElements[originalStart + l].length;
- }
- return score;
- }
- _OriginalIsBoundary(index) {
- if (index <= 0 || index >= this._originalElementsOrHash.length - 1) {
- return true;
- }
- return (this._hasStrings && /^\s*$/.test(this._originalStringElements[index]));
- }
- _OriginalRegionIsBoundary(originalStart, originalLength) {
- if (this._OriginalIsBoundary(originalStart) || this._OriginalIsBoundary(originalStart - 1)) {
- return true;
- }
- if (originalLength > 0) {
- const originalEnd = originalStart + originalLength;
- if (this._OriginalIsBoundary(originalEnd - 1) || this._OriginalIsBoundary(originalEnd)) {
- return true;
- }
- }
- return false;
- }
- _ModifiedIsBoundary(index) {
- if (index <= 0 || index >= this._modifiedElementsOrHash.length - 1) {
- return true;
- }
- return (this._hasStrings && /^\s*$/.test(this._modifiedStringElements[index]));
- }
- _ModifiedRegionIsBoundary(modifiedStart, modifiedLength) {
- if (this._ModifiedIsBoundary(modifiedStart) || this._ModifiedIsBoundary(modifiedStart - 1)) {
- return true;
- }
- if (modifiedLength > 0) {
- const modifiedEnd = modifiedStart + modifiedLength;
- if (this._ModifiedIsBoundary(modifiedEnd - 1) || this._ModifiedIsBoundary(modifiedEnd)) {
- return true;
- }
- }
- return false;
- }
- _boundaryScore(originalStart, originalLength, modifiedStart, modifiedLength) {
- const originalScore = (this._OriginalRegionIsBoundary(originalStart, originalLength) ? 1 : 0);
- const modifiedScore = (this._ModifiedRegionIsBoundary(modifiedStart, modifiedLength) ? 1 : 0);
- return (originalScore + modifiedScore);
- }
- /**
- * Concatenates the two input DiffChange lists and returns the resulting
- * list.
- * @param The left changes
- * @param The right changes
- * @returns The concatenated list
- */
- ConcatenateChanges(left, right) {
- let mergedChangeArr = [];
- if (left.length === 0 || right.length === 0) {
- return (right.length > 0) ? right : left;
- }
- else if (this.ChangesOverlap(left[left.length - 1], right[0], mergedChangeArr)) {
- // Since we break the problem down recursively, it is possible that we
- // might recurse in the middle of a change thereby splitting it into
- // two changes. Here in the combining stage, we detect and fuse those
- // changes back together
- const result = new Array(left.length + right.length - 1);
- MyArray.Copy(left, 0, result, 0, left.length - 1);
- result[left.length - 1] = mergedChangeArr[0];
- MyArray.Copy(right, 1, result, left.length, right.length - 1);
- return result;
- }
- else {
- const result = new Array(left.length + right.length);
- MyArray.Copy(left, 0, result, 0, left.length);
- MyArray.Copy(right, 0, result, left.length, right.length);
- return result;
- }
- }
- /**
- * Returns true if the two changes overlap and can be merged into a single
- * change
- * @param left The left change
- * @param right The right change
- * @param mergedChange The merged change if the two overlap, null otherwise
- * @returns True if the two changes overlap
- */
- ChangesOverlap(left, right, mergedChangeArr) {
- Debug.Assert(left.originalStart <= right.originalStart, 'Left change is not less than or equal to right change');
- Debug.Assert(left.modifiedStart <= right.modifiedStart, 'Left change is not less than or equal to right change');
- if (left.originalStart + left.originalLength >= right.originalStart || left.modifiedStart + left.modifiedLength >= right.modifiedStart) {
- const originalStart = left.originalStart;
- let originalLength = left.originalLength;
- const modifiedStart = left.modifiedStart;
- let modifiedLength = left.modifiedLength;
- if (left.originalStart + left.originalLength >= right.originalStart) {
- originalLength = right.originalStart + right.originalLength - left.originalStart;
- }
- if (left.modifiedStart + left.modifiedLength >= right.modifiedStart) {
- modifiedLength = right.modifiedStart + right.modifiedLength - left.modifiedStart;
- }
- mergedChangeArr[0] = new DiffChange(originalStart, originalLength, modifiedStart, modifiedLength);
- return true;
- }
- else {
- mergedChangeArr[0] = null;
- return false;
- }
- }
- /**
- * Helper method used to clip a diagonal index to the range of valid
- * diagonals. This also decides whether or not the diagonal index,
- * if it exceeds the boundary, should be clipped to the boundary or clipped
- * one inside the boundary depending on the Even/Odd status of the boundary
- * and numDifferences.
- * @param diagonal The index of the diagonal to clip.
- * @param numDifferences The current number of differences being iterated upon.
- * @param diagonalBaseIndex The base reference diagonal.
- * @param numDiagonals The total number of diagonals.
- * @returns The clipped diagonal index.
- */
- ClipDiagonalBound(diagonal, numDifferences, diagonalBaseIndex, numDiagonals) {
- if (diagonal >= 0 && diagonal < numDiagonals) {
- // Nothing to clip, its in range
- return diagonal;
- }
- // diagonalsBelow: The number of diagonals below the reference diagonal
- // diagonalsAbove: The number of diagonals above the reference diagonal
- const diagonalsBelow = diagonalBaseIndex;
- const diagonalsAbove = numDiagonals - diagonalBaseIndex - 1;
- const diffEven = (numDifferences % 2 === 0);
- if (diagonal < 0) {
- const lowerBoundEven = (diagonalsBelow % 2 === 0);
- return (diffEven === lowerBoundEven) ? 0 : 1;
- }
- else {
- const upperBoundEven = (diagonalsAbove % 2 === 0);
- return (diffEven === upperBoundEven) ? numDiagonals - 1 : numDiagonals - 2;
- }
- }
- }
|